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This design is part of a larger group study, aimed at designing a recommender system for grocery store apps, which combines user shopping history, seasonal, and celebratory context to provide users with personalized recommendations for upcoming shopping trips. Alone, I designed the application in 2 days to provide the interactive element to fulfil the algorithm. More information on the research itself is provided below. This is a complementary UI element to an already defined solution, thus, this is my take on a solution-first approach to UX design.

Many grocery store recommenders lack personalised recommendations that withstand the change of weather and seasonal occasions.
Create an interactive element which is easy to use and seek personalised recommendations.

This project was based on a group project literature review, which adressed the following research questions. We use this research as a basis for understanding the user for this solution. These general research questions helped us gather insights into user needs, preferences, and expectations, which will be valuable in designing a user-friendly and effective UI element for the grocery store recommender algorithm.
From this research, we found that users might:
<aside> 🌡️ Lack of Recommendations based on seasonal context - Many recommender systems lack integration of the weather or periodic celebrations to provide personalized recommendations.
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<aside> 🎄 Lack of user input in recommendations - Users want control over which recommendations they receive, and want transparecy as to why.
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<aside> 🥛 Lack of replenishment recommendations - Not all users need new things! Some just need a reminder to repurchase milk than ran out.
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Due to severe time restraints, and the solution-first approach of this project, I experimented and used a method of inputing the details of our system into a chat Generative Pre-Trained Transformer (Chat-GPT-3.5) to create a detailed user persona using existing internet data to determine who would you use it, how they would want to use it, and the challenges they may face.

Sarah (34, F)
Sarah is a busy marketing manager living in an urban area where the weather can be unpredictable. She often finds herself struggling with her grocery shopping, particularly when it comes to keeping track of items that need replenishing and planning for special occasions or holidays.
Goals:
Challenges:
Needs:
I need a grocery store delivery system that can recommend products accurately based on my preferences, dietary restrictions, and real-time inventory updates to streamline my weekly shopping
Here's a user journey map for Sarah.
| Stage | Actions | Thoughts/Feelings | Pain Points |
|---|---|---|---|
| Pre-Shopping | - Opens the grocery store app. | - Expects the app to make her shopping easier. | - Concerned about limited time and upcoming weather changes. |
| - Reviews automated replenishment suggestions. | - Glad to see items she needs to replenish. | - Worried about missing something important. | |
| Shopping | - Navigates through the app's categories. | - Prefers a seamless shopping experience. | - Finds it challenging to plan for upcoming holidays. |
| - Uses the app's search and filter features. | - Expects help with holiday-specific items. | - Feels overwhelmed when planning for seasonal changes. | |
| Checkout | - Adds items to the cart. | - Checks for discounts and promotions. | - Hopes to stay within her budget. |
| - Reviews the cart and makes adjustments. | - Appreciates the convenience of the app. | - Anxious about making the right choices. | |
| Post-Shopping | - Completes the purchase. | - Relieved that shopping is done. | - Anxious about the total spent and the accuracy of her choices. |
| - Reflects on the experience. | - Expects the app to continue making her shopping easier. | - Uncertain if she missed any important items or holiday essentials. |
Since the digital wireframes, I made changes to better reflect the requirements of the user flow as defined by our project. For example:
Overall, the high-fidelity frames were designed to reflect simplicity and intuitive design.